Tuesday, February 15, 2011

OnLive - review

OnLive. This is an era of cloud gaming. That is to say you don't own a copy of the game. Your computer doesn't even process anything but your controls and the video. And when I say video, I don't mean graphics processing done by a high end graphics card. The Graphics and everything are handled on another computer. What you are seeing is full motion streaming video at at least 720p resolution.

Pros:
Cheap! (no need for a high end computer or console)
No downloading of the game necessary. You just tell it to play a game and it comes up as fast anything else you run on your computer.
Load times.
Watch other players
Record your greatest moments
Great, if you have a higher speed connection than most people pay for.

Cons:
Requires 3MPs broadband connection and nothing else can be using that connection.
Frequent interruptions in the middle of gameplay. (mostly in the evening)
You don't have a physical copy of the game you buy
If OnLive goes under and cannot continue service, your games are GONE!
No internet means no games. Internet goes out, you're screwed for the moment.
When your connection is good enough even play anything, graphics can have a lot of artifacts and distortion.
Most people will find they cannot use the service well enough to warrant buying any games.



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